Sunday, May 7, 2017

Mountain Path

This is a quick attempt to organize my thoughts. I think I'll do what I suggested yesterday and develop two separate paths. The first will be the mountain route. The basic difference between the two options is that following the river up into the mountains means a journey of nearly 450 miles, while cutting through the fens means a journey closer to 300 miles. Time-wise, they could work out the same, since trudging through mud is more time-consuming, not to mention navigating the terrain.
For this post, the important consideration is that the longer route means at least one additional big encounter. I think the first option coming out of Garrett's Junction will be to track down the orcs' lair and clear it out. This can point the way to a larger stronghold in the higher mountains where several fire giants are holed up. They are controlling the area in a lot of ways, and certainly bullying the orcs into doing their will is one of them. This could be a large encounter, with multiple levels to the stronghold.
Once they party are past these two, the biggest challenge they will face is likely to be that of the dragon's lair effects. I need to review those to see what their range is, as well as what effects can be felt.
There doesn't need to be a lot of material between these major encounters. Perhaps a few skirmishes to help point the way for them, and one or two added "natural" moments for color and effect. I have to admit I'm a little reluctant to build an orc or fire giant lair... that level of encounter building is very difficult for me to settle on. But it is time to learn...

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